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实时系统

实时系统

定 价:¥39.00

作 者: (美)C.M.Krishna,(美)Kang G.Shin著
出版社: 清华大学出版社
丛编项: 信息技术学科与电气工程学科系列
标 签: 暂缺

ISBN: 9787302047483 出版时间: 2001-09-01 包装: 简裝本
开本: 23cm 页数: 468 字数:  

内容简介

  本书内容及特色如下:1.理论性强。对许多问题用数学语言进行了形式化描述,给出了相关的公式、定义、定理,并进行了推导或证明。本书集中了两位作者从事实时系统教学和研究工作近2O年所取得的成果,同时也包含了该领域国际上许多最新的研究成果。2.可读性好。每章通过许多例题阐述了相关实时系统的设计方法和性能评价方法,分析了目前许多先进的实时系统的各个方面。因此本书不仅理论性强,同时也非常注重理论联系实际,便于读者阅读。3.注重系统设计与性能评价。全书以实时系统的设计方法和性能评价方法为主线展开,讲述了多种实时系统的设计方法和性能评价方法,同时也介绍了几种进行实时系统设计和性能评价的工具。读者学会了这些设计方法和评价工具,对研究和开发其他实时系统很有帮助。4.硬件和软件结合。大多数实时系统是由硬件和软件共同组成的,本书在分别介绍硬件部分和软件部分的工作原理、设计方法和性能分析方法的同时,也给出了在设计实时系统时软件与硬件如何做到平衡。

作者简介

暂缺《实时系统》作者简介

图书目录

Preface                  
      1 Introduction                  
      1.1 A Car-and-Driver Example                  
      1.2 Issues in Real-Time Computing                  
      1.3 Structure of a Real-Time System                  
      1.4 Task Classes                  
      1.5 Issues Covered in this Book                  
      1.5.1 Architecture Issues                  
      1.5.2 Operating System Issues                  
      1.5.3 Other Issues                  
      2 Characterizing Real-Time Systems and Tasks                  
      2.1 Introdoction                  
      2.2 Performance Measures for Real-Time Systems                  
      2.2.1 Properties of Performance Measures                  
      2.2.2 Traditional Performance Measures                  
      2.2.3 Performability                  
      2.2.4 Cost Functions and Hard Deadlines                  
      2.2.5 Discussion                  
      2.3 Estimating Program Run Times                  
      2.3.1 Analysis of Source Code                  
      2.3.2 Accounting for Pipelining                  
      2.3.3 Caches                   
      2.3.4 Virtual Memory                  
      2.4 Soggestions For Funher Reading                  
      Exercises                  
      References                  
      3 Task Assignment and Scheduling                  
      3.1 Invoduction                  
      3.1.1 How to Read This Chapter                  
      3.1.2 Notation                   
      3.2 Classical Uniprocessor Scheduling Algorithms                  
      3.2.l Rate-Monotonic Scheduling Algorithm                  
      3.2.2 Preemptive Earliest Deadline First                  
      (EDF) Algorithm                  
      3.2.3 Allowing for Precedence and Exclusion Conditions"                  
      3.2.4 Using Primary and Alternative Tasks                  
      3.3 Uniprocessor Scheduling of IRIS Tasks                  
      3.3.1 Identical Linear Reward Functions                  
      3.3.2 Nonidentical Linear Reward Functions                  
      3.3.3 0/1 Reward Functions                  
      3.3.4 Identical Concave Reward Functions                  
      (No Mandatory Portions)                  
      3.3.5 Nonidentical Concave Reward Functions"                  
      3.4 Task Assignment                  
      3.4.1 Utilization-Balancing Algorithm                  
      3.4.2 A Next-Fit Algorithm for RM Scheduling                  
      3.4.3 A Bin-Packing Assignment Algorithm for EDF                  
      3.4.4 A Myopic Offline Scheduling (MOS) Algorithm                  
      3.4.5 Focused Addressing and Bidding (FAB) Algorithm                  
      3.4.6 The Buddy Strategy                  
      3.4.7 Assignment with Precedence Conditions                  
      3.5 Mode Changes                  
      3.6 Fault-Tolerant Scheduling                  
      3.7 Suggestions for Further Reading                  
      Exercises                  
      References                  
      4 Programming Languages and Tools                  
      4.1 Introduction                  
      4.2 Desired Language Characteristics                  
      4.3 Data Typing                  
      4.4 Control Structures                  
      4.5 Facilitating Hierarchical Decomposition                  
      4.5.1 Blocks                  
      4.5.2 Procedures and Functions                  
      4.6 Packages                  
      4.7 Run-Time Error (Exception) Handling                  
      4.8 Overloading and Generics                  
      4.9 Multitasking                  
      4.1O Low-Level Programming                  
      4.11 Task Scheduling                  
      4.11.1 Task Dispatching Policy                  
      4.11.2 Entry Queueing Policy                  
      4.11.3 protected Data Types                  
      4.12 Timing Specifications                  
      4.13 Some Experimental Languages                  
      4.13.1 Flex                  
      4.13.2 Euclid                  
      4.14 Programming Environments                  
      4.15 Run-Time Support                  
      4.15.1 Compiler                  
      4.15.2 Linker                  
      4.15.3 Debagger                  
      4.15.4 Kernel                   
      4.16 Suggestions for Further Reading                  
      Exercises                  
      References                  
      5 Real-Time Databases                  
      5.1 Introduction                  
      5.2 Basic Definitions                  
      5.3 Real-Time vs. General-Purpose Databases                  
      5.3.1 Absolute vs. Relative Consistency                  
      5.3.2 Need for Response-Time predictability                  
      5.3.3 Relaxing the ACID Properties                  
      5.4 Main Memory Databases                  
      5.5 Transaction Priorities                  
      5.6 Transaction Aborts                  
      5.7 Concurrency Control Issues                  
      5.7.1 Pessimistic Concarrency Control                  
      5.7.2 Optimistic Concanency Control                  
      5.8 Disk Scheduling Algorithms                  
      5.9 A Two-Phase Approach to Improve Predictability                  
      5.1O Maintaining Serialization Consistency                  
      5.1O.1 Serialization Consistency without Altemtion of                  
      Serialization Order                  
      5.1O.2 Serialization Consistency with Alteration of                  
      Serialization Order                  
      5.11 Databases for Hard Real-Time Systems                  
      5.12 Suggestions for Further Reading                  
      Exercises                  
      References                   
      6 Real-Time Communication                  
      6.1 Introduction                  
      6.1.1 Communications Media                  
      6.2 Network Topologies                  
      6.2.1 Sending Messages                  
      6.2.2 Network Architecture Issues                  
      6.3 Protocols                  
      6.3.1 Contention-Based Ptotocols                  
      6.3.2 Token-based Protocols                  
      6.3.3 Stop-and-Go Multihop Protocol                  
      6.3.4 The Polled Bus protocol                  
      6.3.5 Hierarchical Round-Robin Protocol                  
      6.3.6 Deadline-Based Protocols                  
      6.3.7 Fault-Tolerant Routing                  
      6.4 Suggestions for Further Reading                  
      Exercises                  
      References                  
      7 Fault-Tolerance Techniques                  
      7.1 Introduction                  
      7.1.1 Definitions                  
      7.2 What Causes Failures?                  
      7.3 Fault Types                  
      7.3.1 Temporal Behavior Classification                  
      7.3.2 Output Behavior Classification                  
      7.3.3 Independence and Correlation                  
      7.4 Fault Detection                  
      7.5 Fault and Error Containment                  
      7.6 Redundancy                  
      7.6.1 Hardware Redandancy                  
      7.6.2 Sofiware Redundancy                  
      7.6.3 Time Redundancy-Implementing Backward Error                  
      Recovery                  
      7.6.4 Information Redundancy                  
      7.7 Data Diversity                  
      7.8 Reversal Checks                  
      7.9 Malicious or Byzantine Failures                  
      7.1O Integrated Failure Handling                  
      7.11 Suggestions for Further Reading                  
      Exercises                  
      References                  
      8 Reliability Evaluation Techniques                  
      8.1 Introduction                  
      8.2 Obtaining Parameter Values                  
      8.2.1 Obtaining Device-Failure Rates                  
      8.2.2 Measuring Error-Propagation Time                  
      8.2.3 Choosing the Best Distribution                  
      8.3 Reliability Models for Hardware Redundancy                  
      8.3.1 Permanent Faults Only                  
      8.3.2 Fault Latency"                  
      8.3.3 Introduction of Transient Faults                  
      8.3.4 The Use of State Aggegation                  
      8.4 Software-Error Models                  
      8.4.1 The Limited Usefulness of Software-Error Models                  
      8.5 Taking Time into Account                  
      8.6 Suggestions for Further Reading                  
      Exercises                  
      References                  
      9 Clock Synchronization                  
      9.1 Introdoction                  
      9.2 Clocks                  
      9.2.1 Synchronization                  
      9.3 A Nonfault-Toterant Synchronization Algorithm                  
      9.4 Impact of Faults                  
      9.4.1 Loss of Synchrony                  
      9.5 Fanlt-Tolerant Synchronization in Hardware                  
      9.5.1 Completely Connected, Zero-Propagation-Time System                  
      9.5.2 Sparse-Interconnection, Zero-Propagation-Time System                  
      9.5.3 Accounting for Signal-Propagation Delays                  
      9.5.4 Multiple-Fault Classes                  
      9.5.5 Advantages and Disadvantages of Hardware                  
      Synchronization                  
      9.6 Synchronization in Software                  
      9.6.1 Interactive Convergence Averaging Algorithm, CA1                  
      9.6.2 Interactive Convergence Averaging Algorithm, CA2                  
      9.6.3 Convergence Nonaveraging Algorialm, CNA                  
      9.7 Suggestions for Further Reading                  
      Exercises                  
      References                  
      Appendix Review of Modeling Techniques                  
      A.1 Review of Basic Probability Theory                   
      A.2 Z-Transforms and Laplace Transforms                  
      A.3 Some Important Probability Distribution Fanctions                  
      A.3.1 The Uniform Distribution Functions                  
      A.3.2 The Exponential Distribution Functions                  
      A.3.3 The Poisson Process                  
      A.3.4 The Erlangian Distribution                  
      A.3.5 The Weibull Distribution Functions                  
      A.4 Basics of Markov Modeling                  
      A.4.1 Discrete-Time Markov Chains                  
      A.4.2 Continuous-Time Markov Chains                  
      A.4.3 Some Additional Remarks about Markov Chains                  
      A.4.4 The Method of Stages                  
      A.5 A Brief Glimpse of Queueing Theory                  
      A.6 Saggestions For Further Reading                  
      References                  
      Index                  

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