Chapter 1 Hardware 1.1 A Closer Look at the Processor and Primary Storage 1.2 RAID Technology 1.3 Optical Storage Media: High-Density Storage 1.3.1 Optical Laser Disks 1.3.2 Digital Video Disc 1.4 Computer Architectures 1.5 New Display Technologies(Reading Material)
Chapter 2 Programming 2.1 C++ and Object-Oriented Programming 2.2 Programming Language FORTRAN 90 2.3 Introduction to Java 2.4 Advanced Visual C++ Features 2.5 Parallelism and Compiler Chapter 3 Operating System 3.1 Summary of OS 3.2 Window Managers 3.3 Myths of UNIX 3.4 Windows NT: A Network Operating System 3.5 Using Linux in Embedded and Real-time Systems 3.6 Multimedia Operating Systems(Reading Material)
Chapter 4 Computer Networks 4.1 Internet 4.2 Intranet 4.3 Browser/Server Computing 4.4 Extending Your Markup:An XML Tutorial 4.5 Network Protocols 4.5.1 Protocol Hierarchies(Reading Material) 4.5.2 WAP-The Wireless Application Protocol:Writing Applications for the Mobile Internet
Chapter 5 Network Communication 5.1 Two Approaches to Network Communication 5.2 Carrier Frequencies and Multiplexing 5.3 Wavelength Division Multiplexing:Ultra High Speed Fiber Optics 5.4 High-Speed Networks 5.4.1 ATM 5.4.2 Fast Ethernet 5.4.3 Gigabit Ethernet:From 100 to 1000Mbps 5.5 Getting to 3G(Reading Material)
Chapter 6 Database 6.1 An Overview of a Database System 6.2 Introduction to SQL 6.3 Object-Oriented Database Management Systems 6.4 The Oracle DBMS 6.5 Data Warehouse 6.6 Universal Data Access(UDA)Overview
Chapter 7 Multimedia 7.1 Introduction 7.1.1 Main Properties of a Multimedia System 7.1.2 Multimedia 7.2 Audio 7.2.1 Computer Representation of Sound 7.2.2 Audio Formats 7.3 Video Compression 7.4 Synchronization 7.5 An Introduction to Desktop Conferencing(Reading Material)
Chapter 8 Artificial Intelligence 8.1 Overview of Artificial Intelligence 8.2 About Expert System 8.3 AI Programming Languages PROLOG 8.4 Computer Recognition of Speech 8.5 Neural Networks 8.6 Industrial Robotics(Reading Material)
Chapter 9 Data Structure and Algorithms 9.1 Abstract Data Types 9.2 Heterogeneous Linked Lists 9.3 Block Sorting Algorithms: Parallel and Distributed Algorithm 9.4 Divide-and-Conquer 9.5 NP-Hard and NP-Complete Problems(Reading Material) Chapter 10 Fundamentals of the Computing Sciences 10.1 Predicates 10.2 Partially Ordered Sets(Posets) 10.3 Languages and Grammars 10.4 Finite-State Machines 10.5 Primitive Recursive Functions 10.6 Dijkstra Is Algorithm for Finding Minimum Paths
Chapter 11 Computer Applications Ⅰ 11.1 Computer-Aided Design 11.2 Introduction to CAM 11.3 Introductory Overview of CIM 11.4 Management Information System(MIS) 11.5 Geographic Information Systems(GIS): A New Way to Look at Business Data
Chapter 12 Computer Applications Ⅱ 12.1 Distance Education Technological Models 12.2 What is “Electronic Business”? 12.3 The Virtual Reality Responsive Workbench
Chapter 13 Software Development 13.1 Overview of Software Engineering 13.2 UML in Action 13.3 Overview of the Capability Maturity Model 13.4 Rapid Application Prototyping(RAP) 13.5 Program Visualization: The Art of Mapping Programs to Pictures 13.6 Requirements for the Next Generation Methods and Case Environments
Chapter 14 Miscellaneous 14.1 What Do I Need to Know about Viruses? 14.2 Modern Cryptography-Data Encryption 14.3 Firewalls and Proxies 14.4 Computer & Control Abstracts
参考译文 1.2 廉价磁盘机冗余阵列 2.2 程序设计语言FORTRAN 90 3.3 UNIX的神话 4.2 内部网 4.3 浏览器/服务器计算 5.1 网络通信的两种方法 6.1 数据库系统概述 7.3 视频图像压缩 8.2 专家系统 9.4 分治法 10.1 谓词 11.2 CAM介绍 12.3 虚拟现实响应工作台 13.6 下一代方法和CASE环境的需求 14.3 防火墙和代理 Bibliography
译 文
第1章 硬件 1.1 处理机和主存储器 1.2 廉价磁盘机冗余阵列技术 1.3 光存储介质: 高密度存储器 1.3.1 光盘 1.3.2 数字视盘 1.4 计算机体系结构 1.5 显示新技术(补充读物)
第2章 程序设计 2.1 C++和面向对象程序设计 2.2 程序设计语言FORTRAN 90 2.3 Java介绍 2.4 Visual C++高级特性 2.5 并行性和编译程序
第3章 操作系统 3.1 操作系统概述 3.2 窗口管理程序 3.3 UNIX的神话 3.4 Windows NT: 网络操作系统 3.5 在嵌入式和实时系统中使用Linux 3.6 多媒体操作系统(补充读物)
第4章 计算机网络 4.1 因特网 4.2 内部网 4.3 浏览器/服务器计算 4.4 扩展你的标记: XML指导 4.5 网络协议 4.5.1 协议分层(补充读物) 4.5.2 WAP——无线应用协议:为移动互联网写应用程序
第5章 网络通信 5.1 网络通信的两种方法 5.2 载波和多路复用 5.3 波分多路复用: 超高速光纤 5.4 高速网 5.4.1 ATM 5.4.2 快速以太网 5.4.3 千兆位以太网:从每秒100兆位到1000兆位 5.5 步入第三代无线通信(补充读物)
第6章 数据库 6.1 数据库系统概述 6.2 SQL简介 6.3 面向对象数据库管理系统 6.4 Oracle DBMS 6.5 数据仓库 6.6 通用数据访问(UDA)概述
第7章 多媒体 7.1 引言 7.1.1 多媒体系统的主要特性 7.1.2 多媒体 7.2 音频 7.2.1 声音的计算机表示 7.2.2 音频格式 7.3 视频图像压缩 7.4 同步 7.5 桌面型会议介绍(补充读物)
第8章 人工智能 8.1 人工智能概述&nbs