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UML面向对象建模与设计:英文版

UML面向对象建模与设计:英文版

定 价:¥55.00

作 者: (美)Michael Blaha,(美)James Rumbaugh著
出版社: 人民邮电出版社
丛编项: 图灵原版计算机科学系列
标 签: UML

ISBN: 9787115140760 出版时间: 2006-01-01 包装: 胶版纸
开本: 24cm 页数: 477 字数:  

内容简介

  本书是“面向对象建模与设计”领域的经典著作。第 1 版在 1998 年出版,首次详细阐述了“对象建模技术( OMT )”,吸引了相关领域的专家、技术人员、工程师以及大学教师们的广泛关注。 两位作者都是 OMT 的发明人。 OMT 曾经是最广泛使用的设计方法之一,目前,其中的大部分技术已经被 UML 直接采纳。 Rumbaugh 也是 UML 的发明人之一。第 2 版沿袭了取得巨大成功的第 1 版的风格,但在内容上做了重大更新,增加了用例、活动模型、顺序图等,并与 UML2 兼容。第 2 版的教辅材料非常丰富,除了在书的最后有部分习题解答之外,还在网上提供了 200 页左右的在线习题解答。 本书详细论述了面向对象的概念、图形表示法和开发方法学。本书由四部分组成。第一部分以一种高层的、独立于语言的方式描述面向对象的概念,还介绍了本书中使用的 UML 表示法;第二部分从问题陈述到分析、系统设计和类设计,一步一步地描述了软件开发的面向对象方法学;第三部分用面向对象语言和关系数据库描述了面向对象设计的实现;第四部分描述了成功的面向对象开发所需要的软件工程实践。本书还配有丰富的习题,覆盖了一系列应用领域以及实现目标,而且在书的后面给出了部分习题的答案。

作者简介

  Michael Blaha博士是加拿大温哥华Modelsoft咨询公司以及美国伊利诺伊州芝加哥SentientPoint公司的合伙人。他是IEEE计算机学会的活跃人物。他的研究兴趣包括面向对象技术、建模、系统架构、数据库设计、企业集成和反向工程。James Rumbaug博士是IBM Rational的杰出工程师。他是UML三位首创者之一。他撰写的有关面向对象的书籍和文章在计算机界影响深远。

图书目录

Contents
Chapter 1  Introduction    1
      1.1   What Is Object Orientation?, 1
      1.2   What Is OO Development?, 3
      1.3   OO Themes, 6
      1.4   Evidence for Usefulness of OO Development, 8
      1.5   OO Modeling History, 9
      1.6   Organization of This Book, 9
      Bibliographic Notes, 10
      References, 11
      Exercises, 11
Part 1: Modeling Concepts    13
Chapter 2  Modeling as a Design Technique    15
      2.1   Modeling, 15
      2.2   Abstraction, 16
      2.3   The Three Models, 16
      2.4   Chapter Summary, 18
      Bibliographic Notes, 19
      Exercises, 19
Chapter 3  Class Modeling    21
      3.1   Object and Class Concepts, 21
      3.2   Link and Association Concepts, 27
      3.3   Generalization and Inheritance, 37
      3.4   A Sample Class Model, 41
      3.5   Navigation of Class Models, 43
      3.6   Practical Tips, 48
      3.7   Chapter Summary, 49
      Bibliographic Notes, 50
      References, 51
      Exercises, 52
Chapter 4  Advanced Class Modeling    60
      4.1   Advanced Object and Class Concepts, 60
      4.2   Association Ends, 63
      4.3   N-ary Associations, 64
      4.4   Aggregation, 66
      4.5   Abstract Classes, 69
      4.6   Multiple Inheritance, 70
      4.7   Metadata, 75
      4.8   Reification, 76
      4.9   Constraints, 77
      4.10  Derived Data, 79
      4.11  Packages, 80
      4.12  Practical Tips, 81
      4.13  Chapter Summary, 82
      Bibliographic Notes, 83
      References, 83
       Exercises, 83
Chapter 5  State Modeling    90
       5.1   Events, 90
       5.2   States, 92
       5.3   Transitions and Conditions, 94
       5.4   State Diagrams, 95
       5.5   State Diagram Behavior, 99
       5.6   Practical Tips, 103
       5.7   Chapter Summary, 103
       Bibliographic Notes, 105
       References, 106
       Exercises, 106
Chapter 6  Advanced State Modeling    110
      6.1   Nested State Diagrams, 110
      6.2   Nested States, 111
      6.3   Signal Generalization, 114
      6.4   Concurrency, 114
      6.5   A Sample State Model, 118
      6.6   Relation of Class and State Models. 123
      6.7   Practical Tips, 124
      6.8   Chapter Summary, 125
      Bibliographic Notes, 126
      References, 126
      Exercises, 126
Chapter 7  Interaction Modeling    131
      7.1   Use Case Models, 131
      7.2   Sequence Models, 136
      7.3   Activity Models, 140
      7.4   Chapter Summary, 144
      Bibliographic Notes, 144
      References, 145
      Exercises, 145
Chapter 8  Advanced Interaction Modeling    147
      8.1   Use Case Relationships, 147
      8.2   Procedural Sequence Models, 152
      8.3   Special Constructs for Activity Models, 154
      8.4   Chapter Summary, 157
      References, 157
      Exercises, 158
Chapter 9  Concepts Summary    161
      9.1   Class Model, 161
      9.2   State Model, 161
      9.3   Interaction Model, 162
      9.4   Relationship Among the Models, 162
Part 2: Analysis and Design    165
Chapter 10  Process Overview    167
      10.1  Development Stages, 167
      10.2  Development Life Cycle, 170
      10.3  Chapter Summary, 171
      Bibliographic Notes, 172
      Exercises, 172
Chapter 11  System Conception    173
      11.1  Devising a System Concept, 173
      11.2  Elaborating a Concept, 174
      11.3  Preparing a Problem Statement, 176
      11.4 Chapter Summary, 178
      Exercises, 179
Chapter 12  Domain Analysis    181
      12.1  Overview of Analysis, 181
      12.2  Domain Class Model, 183
      12.3  Domain State Model, 201
      12.4  Domain Interaction Model, 204
      12.5  Iterating the Analysis, 204
      12.6  Chapter Summary, 206
      Bibliographic Notes, 206
      References, 207
      Exercises, 207
Chapter 13  Application Analysis    216
       13.1  Application Interaction Model, 216
       13.2  Application Class Model, 224
       13.3  Application State Model, 227
       13.4  Adding Operations, 233
       13.5  Chapter Summary, 234
       Bibliographic Notes, 236
       References, 236
       Exercises, 236
Chapter 14  System Design    240
       14.1  Overview of System Design, 240
       14.2  Estimating Performance, 241
       14.3  Making a Reuse Plan, 242
       14.4  Breaking a System into Subsystems, 244
       14.5  Identifying Concurrency, 246
       14.6  Allocation of Subsystems, 248
       14.7  Management of Data Storage, 250
       14.8  Handling Global Resources, 252
       14.9  Choosing a Software Control Strategy, 253
       14.10 Handling Boundary Conditions, 255
       14.11 Setting Trade-off Priorities, 255
       14.12 Common Architectural Styles, 256
       14.13 Architecture of the ATM System, 261
       14.14 Chapter Summary, 262
       Bibliographic Notes, 264
       References, 264
       Exercises, 264
Chapter 15  Class Design    270
       15.1  Overview of Class Design, 270
       15.2  Bridging the Gap, 271
       15.3  Realizing Use Cases, 272
       15.4  Designing Algorithms, 274
       15.5  Recursing Downward, 279
       15.6  Refactoring, 280
       15.7  Design Optimization, 280
       15.8  Reification of Behavior, 284
       15.9  Adjustment of Inheritance, 284
       15.10 Organizing a Class Design, 288
       15.11 ATM Example, 290
       15.12 Chapter Summary, 290
       Bibliographic Notes, 292
       References, 293
       Exercises, 293
Chapter 16  Process Summary    298
      16.1  System Conception, 299
      16.2  Analysis, 299
      16.3  Design, 300
Part 3: Implementation    301
Chapter 17  Implementation Modeling    303
      17.1  Overview of Implementation, 303
      17.2 Fine-tuning Classes, 303
      17.3  Fine-tuning Generalizations, 305
      17.4  Realizing Associations, 306
      17.5  Testing, 310
      17.6  Chapter Summary, 312
      Bibliographic Notes, 312
      References, 313
      Exercises, 313
Chapter 18  OO Languages    314
      18.1  Introduction, 314
      18.2  Abbreviated ATM Model, 317
      18.3  Implementing Structure, 317
      18.4  Implementing Functionality, 331
      18.5  Practical Tips, 341
      18.6  Chapter Summary, 342
      Bibliographic Notes, 343
      References, 343
      Exercises, 344
Chapter 19  Databases    348
       19.1  Introduction, 348
       19.2  Abbreviated ATM Model, 352
       19.3  Implementing Structure—Basic, 352
       19.4  Implementing Structure—Advanced, 360
       19.5  Implementing Structure for the ATM Example, 363
       19.6  Implementing Functionality, 366
       19.7  Object-Oriented Databases, 370
       19.8  Practical Tips, 371
       19.9  Chapter Summary, 372
       Bibliographic Notes, 373
       References, 373
       Exercises, 374
Chapter 20  Programming Style    380
       20.1  Object-Oriented Style, 380
       20.2  Reusability, 380
       20.3  Extensibility, 384
       20.4  Robustness, 385
       20.5  Programming-in-the-Large, 387
       20.6  Chapter Summary, 390
       Bibliographic Notes, 391
       References, 391
       Exercises, 391
Part 4: Software Engineering    393
Chapter 21  Iterative Development    395
       21.1  Overview of Iterative Development, 395
       21.2  Iterative Development vs. Waterfall, 395
       21.3  Iterative Development vs. Rapid Prototyping, 396
       21.4  Iteration Scope, 397
       21.5  Performing an Iteration, 398
       21.6  Planning the Next Iteration, 399
       21.7  Modeling and Iterative Development, 399
       21.8  Identifying Risks, 400
       21.9  Chapter Summary, 401
       Bibliographic Notes, 402
       References, 402
Chapter 22  Managing Models    403
      22.1  Overview of Managing Models, 403
      22.2  Kinds of Models, 403
      22.3  Modeling Pitfalls, 404
      22.4  Modeling Sessions, 406
      22.5  Organizing Personnel, 409
      22.6  Learning Techniques, 410
      22.7  Teaching Techniques, 410
      22.8  Tools, 411
      22.9  Estimating Modeling Effort, 413
      22.10 Chapter Summary, 414
      Bibliographic Notes, 414
      References, 415
Chapter 23  Legacy Systems    416
      23.1  Reverse Engineering, 416
      23.2  Building the Class Model, 418
      23.3  Building the Interaction Model, 419
      23.4  Building the State Model, 420
      23.5  Reverse Engineering Tips, 420
      23.6  Wrapping, 421
      23.7  Maintenance, 422
      23.8  Chapter Summary, 422
      Bibliographic Notes, 423
      References, 424
Appendix A   UML Graphical Notation    425
Appendix B  Glossary`    426
Answers to Selected Exercises    441
Index    469

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