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UML用户指南(英文版第2版)

UML用户指南(英文版第2版)

定 价:¥75.00

作 者: (美)布赫
出版社: 机械工业出版社
丛编项: 经典原版书库
标 签: UML

ISBN: 9787111188278 出版时间: 2006-04-01 包装: 平装
开本: 16开 页数: 475 字数:  

内容简介

  倾UML三巨头毕生心血令全球软件工程师翘首期盼最畅销和最权威的UML使用指南历经十载,UML (统一建模语言) 已经成为可视化、详述、构造和文档化软件密集型系统工件的工业标准。UML作为事实上的标准建模语言,有力地促进了项目相关人员之间的沟通,大大降低了沟通中出现混乱的几率。而UML 2.0规范更进一步扩展了UML这门语言的适用范围和生命力,其内在的丰富表现力使得用户可以建模从企业信息系统和基于Web的分布式应用到实时嵌入式系统的任何事物。本书介绍了UML的基础知识,包括UML的术语、规则和语言特点,以及如何运用该语言去解决各种应用领域中的复杂建模问题。书中给出了大量实例,这种基于实际应用的学习方式,有助于读者迅速掌握UML的基本概念、独特性质及应用。第2版中保持了第1版论述全面深入、由实例驱动的特点,并彻底更新了内容以符合UML 2.0规范。本版新增内容●新增一章介绍组件和内部结构,包括用于构造封装设计的新技术。●新增和更新了所需接口、协作和UML profile的内容。●新增和修改了有关顺序图、活动图等的讨论。●增加了由UML 2.0规范引入的一些新变化。

作者简介

  作者:GradyBoochUML创始人之一,主要从事面向对象研究的著名专家GradyBooch是UML创始人之一,他和IvarJacotson、JamesRumbaugh是统一建模语言的创始人,世界公认。这三个人对开发对象技术做出了许多重大的贡献。包括对象工厂(OOSE)过程、Booch方法和对象建模技术(OMT)等,GradyBooch现在Rational软件公司任职。UML用户指南(第2版)>>更多作品

图书目录

Preface vii
Part I Getting Started
 Chapter I Why We Model
  The Importance of Modeling
  Principles of Modeling
  Object-Oriented Modeling
 Chapter2 Introducing the UML
  An Overview of the UML
  A Conceptual Model of the UML
  Architecture
  Software Development Life Cycle
 Chapter3 Hello, World!
  Key Abstractions
  Mechanisms
  Artifacts
Part 2 Basic Structural Modeling
 Chapter4 Classes
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter5 Relationships
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter6 Common Mechanisms
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter7 Diagrams
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter 8 Class Diagrams
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips 113
Part 3 Advanced Structural Modeling
 Chapter 9 Advanced Classes
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter 10 Advanced Relationships
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter 11 Interfaces, Types, and Roles
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter 12 Packages
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter 13 Instances
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter 14 Object Diagrams
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter15 Components
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
Part 4 Basic Behavioral Modeling
 Chapter16 Interactions
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter 17 Use Cases
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter 18 Use Case Diagrams
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter19 Interaction Diagrams
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter 20 Activity Diagrams
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
Part 5 Advanced Behavioral Modeling
 Chapter 21 Events and Signals
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter22 State Machines
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter 23 Processes and Threads
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter 24 Time and Space
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter25 State Diagrams
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
Part 6 Architectural Modeling
 Chapter26 Artifacts
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter27 Deployment
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter28 Collaborations
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter 29 Patterns and Frameworks
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter 30 Artifact Diagrams
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter 31 Deployment Diagrams
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
 Chapter 32 Systems and Models
  Getting Started
  Terms and Concepts
  Common Modeling Techniques
  Hints and Tips
Part 7 Wrapping Up
 Chapter 33 Applying the UML
 Transitioning to the UML
Where to Go Next
AppendixA UML Notation
AppendixB Rational Unified Process
Glossary
Index

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