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Java2核心技术卷I:基础知识(第7版 英文版)

Java2核心技术卷I:基础知识(第7版 英文版)

定 价:¥85.00

作 者: (美)霍斯特曼,(美)康奈尔 著
出版社: 人民邮电出版社
丛编项:
标 签: Java 2

ISBN: 9787115149534 出版时间: 2006-07-01 包装: 胶版纸
开本: 16 页数: 762 字数:  

内容简介

  本书是Java技术经典参考书,多年畅销不衰。第7版在保留以前版本风格的基础上,涵盖Java 2开发平台标准版J2SE 5.0的基础知识,主要内容包括面向对象程序设计、反射与代理、接口与内部类、事件监听器模型、使用Swing UI工具箱进行图形用户界面设计、异常处理、流输入/输出和对象序列化、泛型程序设计等。本书涵盖了Java 2平台标准版(J2SE)的全部基础知识。作为一本精练的技术指南和值得信赖的参考书籍,本书的突出特色是提供了大量的实际案例。其中,重要的语言和库功能都通过简洁且恰如其分的示例程序来阐述。最重要的是,所有程序都已经被升级为J2SE 5.0,它们将成为程序员独立编写代码的良好开端。本书主要面向希望编写实际代码以解决实际问题的程序员。本书内容翔实、深入浅出,附有大量程序实例,极具实用价值,是Java初学者和Java程序员的必备参考书。

作者简介

暂缺《Java2核心技术卷I:基础知识(第7版 英文版)》作者简介

图书目录

Contents
Chapter 1
An Introduction to Java
Java as Programming Platform
The Java “White Paper”Buzzwords
Java and the Internet
A Short History of Java
Common Misconceptions About Java
Chapter 2
The Java Programming Environment
Installing the Java Deveioment Kit
Choosing a Development Environment
Using the Command-Line
Using an Integrated Development Environment
Compiling and Running Programs from a Text Editor
Running a Graphical Application
Building and Running Applets
Chapter 3
Fundamental Programming Structures in Java
A Simple Java Program
Comments
Data Types
Variables
Operators
Strings
Input and Output
Control Flow
Big Numbers
Arrays
Chajpter 4
Objects and  Classes
Introduction to Object-Oriented Programming
Using Predefined Classes
Defining Your Own Classes
Static Fields and Methods
Method Parameters
Object Construction
Packages
Documentation Comments
Class Design Hints
Chater 5
Inheritance
Classes,Superclasses,and Subclasses
Object:The Cosmic Superclass
Generic Array Lists
Object Wrappers and Autoboxing
Reflection
Enumeration Classes
Design Hints for Inheritance
Chapter 6
Interfaces and Inner Classes
Interfaces
Object Cloning
Interfaces and Callbacks
Inner Classes
Proxies
Chapter 7
Graphics Programming
Introducing Swing
Creating a Frame
Positioning a Frame
Displaying Information in a Panel
Working with 2D Shapes
Using Color
Using Special Fonts for Text
Doing More with Images
Chapter 8
Event Handling
Basics of Event Handling
The AWT Event Hierarchy
Semantic and Low-Level Events in the AWT
Low-Level Event Types
Actions
Multicasting
Implementing Event Sources
Chapter  9
User Interface Components with Swing
The Model-View-Controller Design Pattern
Introduction to Layout Management
Text Input
Choice Components
Menus
Sophisticated Layout Management
Dialog Boxes
Chapter 10
Deploying Applets and Applications
Applet Basics
The Applet HTML Tags and Atributes
Multimedia
The Applet Context
JAR Files
Application Packaging
Java Web Start
Storage of Application references
Chapter 11
Exceptions and Debugging
Dealing with Errors
Catching Exceptions
Tips for Using Exceptions
Logging
Using Assertions
Debugging Techniques
Using a Debugger
Chapter 12
Streams and Files
Streams
The Complete Stream Zoo
ZIP File Streams
Use of Streams
Object Streams
File Management
New I/O
Regular Expressions
Chapter 13
Generic Programming
Why Generic Programming?
Definition of a Simple Generic Class
Generic Methods
Bounds for Type Variables
Generic Code and the Virtual Machine
Restrictions and Limitations
Inheritance Rules for Generic Types
Wildcard Types
Reflection and Generics
Appendix A
Java Keywords
Appendix  B
Retrofitting JDK5.0 Code
Enhanced for Loop
Generic Array Lists
Variable Parameter Lists
Covariant Return Types
Static Import
Console Input
Formatted Output
Unicode Code Points
Building Strings
Index

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