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算法设计与分析导论(英文版)

算法设计与分析导论(英文版)

定 价:¥69.00

作 者: 李家同 等著
出版社: 机械工业出版社
丛编项: 经典原版书库
标 签: 算法

ISBN: 9787111208211 出版时间: 2007-02-01 包装: 胶版纸
开本: 16开 页数: 723 字数:  

内容简介

  通信网络设计,VLSI布局和DNA序列分析,都是重要而有难度的问题,无法单靠初级算法解决。因此,对于计算机科学家来说,有一个良好的算法设计和分析的知识系统是十分重要的。本书从策略的角度来描述算法设计。每个策略下都包含了许多基于此策略的算法设计,而且对子每个算法,都有丰富的实例对其进行诠释。另外,每个例子中都带有很多图示。.近年来,许多近似算法相继开发出来。本书清晰地描述了两个重要概念:PTAS和NPO-complete。另外,本书第12章还介绍了联机算法,每个联机算法都是通过先描述其内在的基本原理来展开介绍的。“平摊分析”是算法研究的一个新领域,本书对这个不易理解的新概念也进行了详细的介绍。..本书可以作为计算机专业本科生或硕士研究生的教材使用。...

作者简介

  本书提供作译者介绍R.C.T.Lee(李家同)台湾“暨南大学”教授。李教授是美国电机电子学会的荣誉会士,并且曾担任过11种国际学术刊物的编辑委员。他在算法和逻辑方面的著作曾被译为多种文字出版。同时,李教授也是短篇小说作家,他的小说亲切、自然、发人深省,曾感动了无数人。.S.S.Tseng(曾宪雄)和R.C.Chang(张瑞川)台湾交通大学计算机与信息科学系教授。..Y.T.Tsai(蔡英德)台湾静宜大学信息传播工程学系教授兼系主任。...

图书目录

Preface
List of Figures  
Chapter 1 INTRODUCTION  
Chapter 2 THE COMPLEXITY OF ALGORITHMS AND THE LOWER BOUNDS OF PROBLEMS  
2-1 The time complexity of an algorithm  
2-2 The best-, average- and worst-case analysis of algorithms  
2-3 The lower bound of a problem  
2-4 The worst-case lower bound of sorting  
2-5 Heap sort: A sorting algorithm which is optimal in worst cases  
2-6 The average-case lower bound of sorting  
2-7 Improving a lower bound through oracles  
2-8 Finding the lower bound by problem transformation  
2-9 Notes and references  
2-10 Further reading materials  
Exercises  
Chapter 3 THE GREEDY METHOD  
3-1 Kruskal's method to find a minimum spanning tree  
3-2 Prim's method to find a minimum spanning tree  
3-3 The single-source shortest path problem  
3-4 The 2-way merge problem  
3-5 The minimum cycle basis problem solved by the greedy algorithm  
3-6 The 2-terminal one to any problem solved by the greedy method  
3-7 The minimum cooperative guards problem for 1-spiral polygons solved by the greedy method  
3-8 The experimental results  
3-9 Notes and references  
3-10 Further reading materials  
Exercises  
Chapter 4 THE DIVIDE-AND-CONQUER STRATEGY  
4-1 The 2-dimensional maxima finding problem  
4-2 The closest pair problem  
4-3 The convex hull problem  
4-4 The Voronoi diagrams constructed by the divide-and-conquer strategy  
4-5 Applications of the Voronoi diagrams  
4-6 The Fast Fourier Transform  
4-7 The experimental results  
4-8 Notes and references  
4-9 Further reading materials  
Exercises  
Chapter 5 TREE SEARCHING STRATEGIES  
5-1 Breadth-first search  
5-2 Depth-first search  
5-3 Hill climbing  
5-4 Best-fIRst search strategy  
5-5 Branch-and-bound strategy  
5-6 A personnel assignment problem solved by the branch-and-bound strategy  
5-7 The traveling salesperson optimization problem solved by the branch-and-bound strategy  
5-8 The 0/1 knapsack problem solved by the branch-and-bound strategy  
5-9 A job scheduling problem solved by the branch-and-bound approach  
5-10 A* algorithm  
5-11 A channel routing problem solved by a specialized A* algorithm  
5-12 The linear block code decoding problem solved by the A* algorithm  
5-13 The experimental results  
5-14 Notes and references  
5-15 Further reading materials  
Exercises  
Chapter 6 PRUNE-AND-SEARCH  
6-1 The general method  
6-2 The selection problem  
6-3 Linear programming with two variables  
6-4 The 1-center problem  
6-5 The experimental results  
6-6 Notes and references  
6-7 Further reading materials  
Exercises..  
Chapter 7 DYNAMIC PROGRAMMING  
7-1 The resource allocation problem  
7-2 The longest common subsequence problem  
7-3 The 2-sequence alignment problem  
7-4 The RNA maximum base pair matching problem  
7-5 0/1 knapsack problem  
7-6 The optimal binary tree problem  
7-7 The weighted perfect domination problem on trees  
7-8 The weighted single step graph edge searching problem on trees  
7-9 The m-watchmen routes problem for 1-spiral polygons solved by the dynamic programming approach  
7-10 The experimental results  
7-11 Notes and references  
7-12 Further reading materials  
Exercises  
Chapter 8 THE THEORY OF NP-COMPLETENESS  
8-1 An informal discussion of the theory of NP-completeness  
8-2 The decision problems  
8-3 The satisfiability problem  
8-4 The NP problems  
8-5 Cook's theorem  
8-6 NP-complete problems  
8-7 Examples of proving NP-completeness  
8-8 The 2-satisfiability problem  
8-9 Notes and references  
8-10 Further reading materials  
Exercises  
Chapter 9 APPROXIMATION ALGORITHMS  
9-1 An approximation algorithm for the node cover problem  
9-2 An approximation algorithm for the Euclidean traveling salesperson problem  
9-3 An approximation algorithm for a special bottleneck traveling salesperson problem  
9-4 An approximation algorithm for a special bottleneck weighted k-supplier problem  
9-5 An approximation algorithm for the bin packing problem  
9-6 An optimal approximation algorithm for the rectilinear m-center problem  
9-7 An approximation algorithm for the multiple sequence alignment problem  
9-8 A 2-approximation algorithm for the sorting by transposition problem  
9-9 The polynomial time approximation scheme  
9-10 A 2-approximation algorithm for the minimum routing Cost spanning tree problem  
9-11 A PTAS for the minimum routing cost spanning tree problem  
9-12 NPO-completeness  
9-13 Notes and references  
9-14 Further reading materials  
Exercises  
Chapter 10 AMORTIZED ANALYSIS  
10-1 An example of using the potential function  
10-2 An amortized analysis of skew heaps  
10-3 Amortized analysis of AVL-trees  
10-4 Amortized analysis of self-organizing sequential search heuristics  
10-5 Pairing heap and its amortized analysis  
10-6 Amortized analysis of a disjoint set union algorithm  
10-7 Amortized analysis of some disk scheduling algorithms  
10-8 The experimental results  
10-9 Notes and references  
10-10 Further reading materials  
Exercises  
Chapter 11 RANDOMIZED ALGORITHMS  
11-1 A randomized algorithm to solve the closest pair problem  
11-2 The average performance of the randomized closest pair problem  
11-3 A randomized algorithm to test whether a number is a prime  
11-4 A randomized algorithm for pattern matching  
11-5 A randomized algorithm for interactive proofs  
11-6 A randomized linear time algorithm for minimum spanning trees  
11-7 Notes and references  
11-8 Further reading materials  
Exercises  
Chapter 12 ON-LINE ALGORITHMS  
12-1 The on-line Euclidean spanning tree problem solved by the greedy method  
12-2 The on-line k-server problem and a greedy algorithm to solve this problem defined on planar trees  
12-3 An on-line obstacle traversal algorithm based on the balance strategy  
12-4 The on-line bipartite matching problem solved by the compensation strategy  
12-5 The on-line m-machine problem solved by the moderation strategy  
12-6 On-line algorithms for three computational geometry problems based on the elimination strategy  
12-7 An on-line spanning tree algorithm based on the randomization strategy  
12-8 Notes and references  
12-9 Further reading materials  
Exercises  
BIBLIOGRAPHY  
auTHOR INDEX  
SUBJECT INDEX  

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