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文化遗产数字化保护技术(英文版)

文化遗产数字化保护技术(英文版)

定 价:¥68.00

作 者: 周明全 等著
出版社: 高等教育出版社
丛编项:
标 签: 工业技术理论 科技

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ISBN: 9787040318791 出版时间: 2012-07-01 包装: 精装
开本: 16开 页数: 259 字数:  

内容简介

  《文化遗产数字化保护技术(英文版)》系统总结文化遗产数字化保护方面的新技术与新进展,结合作者多年从事文化遗产数字化保护的应用实践,归纳提炼技术基础体系和专题应用技术,从不同角度介绍文化遗产数字化保护中所使用的有关技术和方法。内容涉及计算机图形学、图像处理和虚拟现实的学科应用,数字化建模、虚拟修复、辅助管理、数字展示等技术框架,关键技术和典型系统应用,适合从事计算机应用、博物馆学和考古学领域的学生和研究人员学习参考。

作者简介

  Mingquan Zhou(周明全)教授,博士生导师,北京师范,欠学信息科学与技术学院院长,教育部虚拟现实应用工程研究中心主任,北京市文化遗产数字化保护与虚拟现实重点实验室主任,教育部计算机科学与技术委员会软件工程教学指导委员会委员,长期从事计算机可视化技术、软件工程、中炙信息处理等重要领域的基础理论及其应用工程的创新性研究。

图书目录

1 Introduction
1.1 Review of Cultural Heritage Using Digital Protection
1.2 Meaning and Value of Cultural Heritages Digital Protection
1.3 Targets of Digital Cultural Heritage Protection
1.4 Status of Digital Cultural Heritage Protection
1.4.1 Status oflnternational Digital Cultural Heritage Protection
1.4.2 Status of Digital Cultural Heritage Protection in China
1.5 Strategies and Requirements of Digital Preservation of Cultural Heritage
1.6 Research Contents of Digital Preservation in Reference to Cultural Heritage
1.6.1 Digital Acquisition, Record and Preservation
1.6.2 Digital Reconstruction and Appearance
References
2 Fundamentals of Digital Preservation of Cultural Heritage
2.1 Representations of Cultural Relics and Ancient Ruins
2.1.1 Polygon Mesh and Triangle Mesh
2.1.2 Point Cloud
2.1.3 Surface Representation
2.1.4 Constructive Solid Geometry Representation
2.1.5 Volume Graphics
2.1.6 Procedural Modeling
2.2 Three-dimensional Geometry Processing
2.2.1 Geometric Processing on Triangle Mesh
2.2.2 Geometric Processing on Point Cloud
2.2.3 Processing in Volume Graphics
2.2.4 Parametric Surface
2.2.5 Implicit Surface
2.3 Rendering Technology
2.3.1 Methods of Rendering
2.3.2 Rendering Acceleration
2.4 Computer Animation and Simulation Technology
2.4.1 Physics Based Animation
2.4.2 Character Animation
2.4.3 Group Animation
2.5 Content-Based 3D Model Retrieval Technology
References
3 Digitization of Cultural Heritage
3.1 Digitization Technology
3.2 Three-Dimension Based on Range Image Reconstruction
3.3 3D Reconstruction Technology Based on 2D Images
3.3.1 Stereo matching
3.3.2 Camera calibration
3.3.3 Three-dimension reconstruction based on images
3.4 Digitalization of Cultural Site Scenes
3.4.1 Generation of 3D Terrain
3.4.2 Agent Modeling of Historic Sites
3.4.3 Cultural Heritage and Other Objects' Modeling
3.4.4 Seamless Integration of Scene Modeling
References
4 Digital Management of Cultural Heritage Protection
4.1 Digital Auxiliary Investigation
4.1.1 Research Contents of Digital Auxiliary Investigation
4.1.2 Functions of Digital Auxiliary Investigation Platform
4.1.3 Key Techniques
4.2 Digital Environmental Archaeology
4.2.1 Concept of Digital Environmental Archaeology
……
5 Virtual Rigid Artifact Restoration Technology
6 Virtual Restoration Techniques of Calligraphy and Painting
7 Digital Museum
8 Application Examples of Cultural Heritage Digitization Protection

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